So I noticed that without an actual pool for this question. I'm halfway lost. Plus as I decided doing all "corpo" level things openly and transparently. Here's the open inquiry on which project to pick up after DOMAIINS goes live.

All votes are public

Well let's go into what each of them are.

FALLING STAR ISLES

The Xenofictoin game about reclaiming your birthright and exploring your roots. It is a game where you play creatures called "The Strain" which are different to humans due to biological but also cultural reasons.

You're part of "The Unity" a group of Strain from different biological evolutionary paths realising there's power in unity and that there is some reason to your mutual beginnings. Returning to the Falling Star Isles, an archipelago where your kin began their journey!

It is a game of survival and exploration, of community and differences between communal and personal identities. But also It's fucking Monster Hunter (SORRY NOT SORRY), where without seeking more and more stronger items you won't be able to survive in a world you're reshaping.

V_DRIVE

A game that literally requires you to get a drivers licence for it! ™️Complex mechs and total drama in this game where the point is to have a soap opera like game where the whole thing is resolved in complex and tactical mecha mayhem!

The only game where you have so many starting options that there are over 1k starting builds possible (just the mechs), and it gets more and more complex over time. Adding rules as the mechs get more and more complex! All while selling your soul to corpos for new gear!

The game is in 3 phases: MECH; TECH; MERC where you interact in different ways. Build your interactions with others and delve into the more business part of the game in the MERC part, build your personal war machine in the TECH part, and duke it out in the MECH part!